Unity

Daydream VR Cookbook Now Updated for Unity 2019 and ARCore 1.8

I’ve just updated the accompanying files of the Google Daydream VR Cookbook so they’re using ARCore 1.8 and tested against Unity 2019. There have been some changes to Unity 2019 that differ from the book, this will affect how you set up your Unity ARCore project. On installation of Unity 2019 make sure to select Continue reading Daydream VR Cookbook Now Updated for Unity 2019 and ARCore 1.8

Throwing Objects in Daydream VR and Unity

Have you ever walked into an antique store and been struck with an overwhelming urge to grab things off the shelves and start throwing them against the walls? Well, you’re in luck because that kind of antisocial behavior is one of the singular pleasures of being a VR developer. Smashing, breaking and destroying digital things Continue reading Throwing Objects in Daydream VR and Unity

Building a Laser Pointer With The Daydream VR Controller

In this post I’m going to share some knowledge of the Daydream VR Controller, and show you how easy it is to build a laser pointer with the Controller API in Unity. As of writing (September 2016) Daydream hasn’t yet been released. For more info on the release date and Daydream VR in general visit the official Continue reading Building a Laser Pointer With The Daydream VR Controller