elbow model

Throwing Objects in Daydream VR and Unity

Have you ever walked into an antique store and been struck with an overwhelming urge to grab things off the shelves and start throwing them against the walls? Well, you’re in luck because that kind of antisocial behavior is one of the singular pleasures of being a VR developer. Smashing, breaking and destroying digital things Continue reading Throwing Objects in Daydream VR and Unity